Supports keep everyone healthy and also help the team with shields, auras, or by adding more damage to the fray. Damage-dealers are usually ranged and have to hang back, relying on accuracy and timing to take out enemies. If you have a big hammer or shield, you should be leading the charge. The characters’ design makes it easy to tell what their role is. ![]() Players fill out three basic archetypes: Tank, damage-dealer, and support. You control a single hero, and usually the matchmaking does a good job of putting together a decent team. The geography sometimes changes on the edges, but for the most part, it’s a symmetrical battlefield with a circle in the middle. ![]() ![]() It pits teams of either two or three players against each other in a somewhat-circular arena.
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